In this post, we will explain some basic ideas regarding how Comprimato saves infrastructure costs on image processing workflows. We will then discuss how platform versatility and a hardware agnostic approach reduces the price of IT infrastructure and last but not least, we will present you with several points to consider regarding software-only platforms as […]
Comprimato official blog about coding, decoding, jpeg2000 and topics associated with video compression.
It is always very time consuming process to ensure each new product release is stable and works flawlessly on all supported platforms. Virtualization helps a lot in every QA department when it comes to automation tests. But what if you need to work and test with GPU cards. Is virtualization still the right answer to […]
LAS VEGAS – The world’s fastest JPEG2000 video codec has announced a substantial update of its code. The Comprimato library is now compatible with AMD graphics cards and even ordinary CPUs. The company also offers a unified API for all platforms, making it easy to switch from NVIDIA to AMD or CPU. The original NVIDIA […]
Graphic cards are facing a new rebirth. The power of GPUs has long been apreciated by the gaming community, which was pushing the limits of computing for the last decades. The enhanced processing power of GPUs has become so advanced along the way, that non-gaming software engineers started to look into ways to rethink the […]
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