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Tag: GPU

Comprimato official blog about coding, decoding, jpeg2000 and topics associated with video compression.

How Comprimato saves infrastructure costs on image processing

In this post, we will explain some basic ideas regarding how Comprimato saves infrastructure costs on image processing workflows. We will then discuss how platform versatility and a hardware agnostic approach reduces the price of IT infrastructure and last but not least, we will present you with several points to consider regarding software-only platforms as […]

by Jakub Jirák
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April 24th, 2018

JPEG2000 decoding reaches limit of PCI express 3.0

We at Comprimato are developing a JPEG2000 codec which is accelerated on GPUs and with the latest NVIDIA cards with Pascal architecture e.g. Quadro GP100 or Quadro P6000 we found the speed of PCI express 3.0 as a limiting factor for the speed of our JPEG2000 codec. The theoretical speed of PCI express 3.0 x16 […]

by Matúš Madzin
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March 14th, 2017

How to automate GPU testing on multi-boot machine

It is always very time consuming process to ensure each new product release is stable and works flawlessly on all supported platforms. Virtualization helps a lot in every QA department when it comes to automation tests. But what if you need to work and test with GPU cards. Is virtualization still the right answer to […]

by Petr Bartoň
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March 2nd, 2017

Comprimato update compatible with MAC and CPU based stations


LAS VEGAS – The world’s fastest JPEG2000 video codec has announced a substantial update of its code. The Comprimato library is now compatible with AMD graphics cards and even ordinary CPUs. The company also offers a unified API for all platforms, making it easy to switch from NVIDIA to AMD or CPU. The original NVIDIA […]

by comprimato
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January 19th, 2016