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Comprimato official blog about coding, decoding, jpeg2000 and topics associated with video compression.

How Comprimato saves infrastructure costs on image processing

In this post, we will explain some basic ideas regarding how Comprimato saves infrastructure costs on image processing workflows. We will then discuss how platform versatility and a hardware agnostic approach reduces the price of IT infrastructure and last but not least, we will present you with several points to consider regarding software-only platforms as […]

by Jakub Jirák
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April 24th, 2018

Comprimato update compatible with MAC and CPU based stations


LAS VEGAS – The world’s fastest JPEG2000 video codec has announced a substantial update of its code. The Comprimato library is now compatible with AMD graphics cards and even ordinary CPUs. The company also offers a unified API for all platforms, making it easy to switch from NVIDIA to AMD or CPU. The original NVIDIA […]

by comprimato
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January 19th, 2016