The heart and arteries (or bloodstream) of the majority of broadcast facilities are still SDI and coaxial cables, while the rest of the world is virtualized and in cloud. The big thing in broadcast today is the transition to IP which will pave the path to pure software, virtualized, and cloud infrastructures. In this spirit, […]
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Are you a newbie to video compression? Don’t worry, we know how confusing all these difficult terms can be. That’s why we’ve put together a list explaining the essential terminology to clear things up a bit. Let us know if you are missing some important terms so we can update the list accordingly. 4K The […]
The new 2.4 version of Comprimato JPEG2000 Codec delivers a number of perks – faster coding, support for the new GPU CUDA toolkit 7.5, better memory management, custom number of guard bits, and broader metadata support. The goal with this release was to simplify integration and speed up encoding and decoding. Faster Coding on CPU […]
Adding 2D and 3D graphics, statistics of the best baseball players or a virtual election studio. In order to enrich their broadcasting in the computer with similar elements, broadcasters need to decompress video from the IP infrastructure using a special hardware decoder. Typically this process is not only bulky, but also costly. There’s a solution […]
LAS VEGAS – The world’s fastest JPEG2000 video codec has announced a substantial update of its code. The Comprimato library is now compatible with AMD graphics cards and even ordinary CPUs. The company also offers a unified API for all platforms, making it easy to switch from NVIDIA to AMD or CPU. The original NVIDIA […]
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